|Related to : Xcode module import errors|
|what is differant 'import Cocoa' and 'import Foundation' in Xcode's Playground|
Your playground is most likely created for the iOS platform - Cocoa is
a framework for the OS X target, and its iOS counterpart is UIKit, and
both contain user interface related APIs (for the respective
platform). Try changing that to:
and it should work.
Foundation is a framework containing several APIs, such as NSString,
NSDate, NSDateFormatter. It is already included in Cocoa a
|Python import works when running module but breaks when this module is imported|
You should avoid fiddling with the import paths as long as you have
other options. In this case, create empty files main\__init__.py and
A\__init__.py so Python recognizes these directories as packages,
replace bar with main.bar in foo.py and run it from the top source
Now, importing functions from foo.py to run.py should be as easy as:
from A.foo import fooFun1, fooFun2
|Xcode 6 Swift Errors|
It's true, false and Bool, not TRUE, True, FALSE, False and / or BOOL,
regardless of what the autocomplete tells you ;)
|Xcode Playground Framework import|
It works just fine, see picture below.
|Xcode 6 - Archive Sumbmission failed with errors|
Try telnet sgr203.apple.com 44001 to make sure if this issue from
XCode or your MAC.
if this issue from your mac try to use VPN may help.
If telnet worked, try to remove XCode cache.