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NSURLRequest Probelm with XCode 6.1

import UIKit

class ViewController: UIViewController {

    @IBOutlet weak var wv: UIWebView!

    func loadUrl(){
NSURL(string: "")!))
    override func viewDidLoad() {
        // Do any additional setup after loading
the view, typically from a nib.


    override func didReceiveMemoryWarning() {
        // Dispose of any resources that can be


Categories : IOS

Related to : NSURLRequest Probelm with XCode 6.1
SQL Query CASE WHEN Statement Probelm
My guess is that the line: WHEN tr_time > '75600' or tr_time < '14400' and tr_loc = '6-LDT2' then '3' is being interpreted as: WHEN tr_time > '75600' or (tr_time < '14400' and tr_loc = '6-LDT2') then '3' Then would come to the first clause: WHEN tr_time > '75600' Which satisfies the OR statement, giving a value of '3' .

Categories : SQL
Xcode choose storyboards at launch (Xcode 6)
you can have these conditions, one for iPhone 4,4s (960) and the other for 5,5s,6,6plus (1136) the last for ipads if(UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone){ UIStoryboard *storyBoard; CGSize result = [[UIScreen mainScreen] bounds].size; CGFloat scale = [UIScreen mainScreen].scale; result = CGSizeMake(result.width * scale, result.height * scale)

Categories : IOS
How to run Watch App in XCode
What you run your WatchKit extension, you need to go to Hardware > External Displays and select an Apple Watch (there are two sizes, either works). After this, you can make changes to your code in Xcode and run it, and the changes will be reflected in the WatchKit simulator without you having to mess with enabling the simulator again.

Categories : IOS
How to localise App name using Xcode 6 (iOS 8)
The reason that it doesn't work is because you need to add the localizations to your InfoPlist.strings file, not localizable.strings. This link explains how and even gives an example. Please make sure that in your Xcode project settings, you have installed each language that you want to localize and have put the relevant keys inside the InfoPlist.strings file of the language that you want to work

Categories : IOS
Xcode 6: Storyboards
You could try loading the storyboard in your AppDelegate. Described here: Create 2 storyboards and then just load the preferred one in your AppDelegate.

Categories : IOS
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